#Move Hut behavior

#Input variables
#party_size (number of creatures moving the hut)

#Output variables
#speed_multiplier (number between zero and one, affects the hut movement)
#energy_drain = units (100 point scale) per second
#food_drain = units (100 point scale) per second
#health_drain = units (100 point scale) per second

speed_multiplier = 0.5 + 0.015 * party_size
energy_drain = 1 / speed_multiplier
food_drain = 0.7
health_drain = 0