#creature movement
#events are: MOVE, TURN, RUN, STRAFE, ATTACK, FLAP, PICKUPDROP
# the magnitude of the numbers (1, -1) is not relevant

BIND W MOVE 1
BIND A TURN 1
BIND S MOVE -1
BIND D TURN -1

BIND Q STRAFE -1
BIND E STRAFE 1

BIND UP    MOVE 1
BIND DOWN  MOVE -1
BIND RIGHT TURN -1
BIND LEFT  TURN 1  

BIND SHIFT RUN

BIND SPACE STARTCOMBAT
BIND SPACE ATTACK
BIND RBUTTON ATTACK

BIND RBUTTON FLAP
BIND RBUTTON ROTATE_CAMERA
BIND MBUTTON ROTATE_CAMERA
BIND LBUTTON SETDEST

BIND B BUILDNEST

BIND M MATE
BIND R SCARE
BIND J ATTRACT